sword fight on the heights script pastebin

Musashi's Rose Katana is a Legendary Sword Style-compatible sword with a 1 chance to getfrom Musashi at Second Sea's Sashi Island. 16 min ago 27 min ago | 0.13 KB, We use cookies for various purposes including analytics. Login Sign up. . Sword Fight Kill All V1.4 (For any SFing game) Cyclically Dec 8th, 2018 10,060 0 Never Add comment Not a member of Pastebin yet? Reputation: 4. You need to sign in or create an account to do that. | 0.61 KB, GetText | | 1.84 KB, XML | If nothing happens, download Xcode and try again. | 0.13 KB, We use cookies for various purposes including analytics. If cheat is usable don't forgot thumbs up Sorokor and share this with your freinds. Sword Fights On The Heights (Gui) Scp-682 Goes sicko mode 2 subscribers Subscribe 5 Share Save 1.1K views 3 years ago Credits: litten Info: https://v3rmillion.net/showthread.php. Performance & security by Cloudflare. Minus all the gears, healthpads, wobbly plates and disappearing platforms. 0 . Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. This website is using a security service to protect itself from online attacks. Also 5 users added this cheat at them cheatbooks. 10 min ago | 2.34 KB, HTML | 0 . By continuing to use Pastebin, you agree to our use of cookies as described in the. 31 min ago 33 min ago Not a member of Pastebin yet? Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. 14 min ago todo-related-topics-headline todo-related-topics-headline-mobile. This item will only be visible to you, admins, and anyone marked as a creator. All rights reserved. haxurs199. 33 min ago 27 min ago the navmeshes i try to generate in this map don't work. ----------------------------------------------------, local ScreenGui = Instance.new("ScreenGui"), local CloseGUI = Instance.new("TextButton"), local BottomFrame = Instance.new("Frame"), local EnterUsername = Instance.new("TextBox"), local Points = Instance.new("TextButton"), local Invisible = Instance.new("TextButton"), local Ghostly = Instance.new("TextButton"), local NextPage_1 = Instance.new("TextButton"), local Positive = Instance.new("TextButton"), local AutoRegen = Instance.new("TextButton"), local DarkHeart = Instance.new("TextButton"), local PrevPage_2 = Instance.new("TextButton"), local Venomshank = Instance.new("TextButton"), local Katana = Instance.new("TextButton"), local GhostWalker = Instance.new("TextButton"), local Firebrand = Instance.new("TextButton"), local WindForce = Instance.new("TextButton"), local RemoveMesh = Instance.new("TextButton"), local Dagger = Instance.new("TextButton"), local Illumina = Instance.new("TextButton"), local SideTitle = Instance.new("TextLabel"), local OpenGUI = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0, 443, 0, 144), MainFrame.Size = UDim2.new(0, 250, 0, 300), TopFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), TopFrame.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Title.BackgroundColor3 = Color3.new(1, 1, 1), Title.Position = UDim2.new(0.191, 0, 0, 0), Title.TextColor3 = Color3.new(0.862745, 0.862745, 0.862745), CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1), CloseGUI.Position = UDim2.new(0.860000014, 0, 0, 0), CloseGUI.Font = Enum.Font.SourceSansSemibold, CloseGUI.TextColor3 = Color3.new(0.780392, 0.141176, 0.141176), BottomFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), BottomFrame.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), BottomFrame.Position = UDim2.new(0, 0, 0.942365646, 0), BottomFrame.Size = UDim2.new(0, 250, 0, 23), Credit.BackgroundColor3 = Color3.new(1, 1, 1), Credit.Position = UDim2.new(0.100000001, 0, 0, 0), Credit.TextColor3 = Color3.new(0.862745, 0.862745, 0.862745), Page1.BackgroundColor3 = Color3.new(0.811765, 0.811765, 0.811765), Page1.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Page1.Position = UDim2.new(0, 0, 0.125, 0), EnterUsername.BackgroundColor3 = Color3.new(0.921569, 0.890196, 0.796079), EnterUsername.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), EnterUsername.Position = UDim2.new(0.1602, 0, 0.0420698933, 0), EnterUsername.Size = UDim2.new(0, 130, 0, 30), EnterUsername.Font = Enum.Font.SourceSans, EnterUsername.FontSize = Enum.FontSize.Size14, Points.BackgroundColor3 = Color3.new(0.784314, 0.368627, 0.368627), Points.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Points.Position = UDim2.new(0.0399999991, 0, 0.21034947, 0), Wins.BackgroundColor3 = Color3.new(0.784314, 0.368627, 0.368627), Wins.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Wins.Position = UDim2.new(0.560000002, 0, 0.21034947, 0), Divide1.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Divide1.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Divide1.Position = UDim2.new(0, 0, 0.378629029, 0), Invisible.BackgroundColor3 = Color3.new(0.784314, 0.368627, 0.368627), Invisible.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Invisible.Position = UDim2.new(0.04005, 0, 0.488978529, 0), Invisible.Size = UDim2.new(0, 100, 0, 30), Invisible.FontSize = Enum.FontSize.Size24, Ghostly.BackgroundColor3 = Color3.new(0.784314, 0.368627, 0.368627), Ghostly.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Ghostly.Position = UDim2.new(0.560699999, 0, 0.488978529, 0), NextPage_1.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), NextPage_1.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), NextPage_1.Position = UDim2.new(0.881099999, 0, 0.883467734, 0), NextPage_1.Size = UDim2.new(0.12015, 0, 0.126209676, 0), NextPage_1.Font = Enum.Font.SourceSansBold, NextPage_1.FontSize = Enum.FontSize.Size32, NextPage_1.TextColor3 = Color3.new(0.921569, 0.921569, 0.921569), Positive.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Positive.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Positive.Position = UDim2.new(0.680849969, 0, 0.0420698933, 0), Positive.Size = UDim2.new(0.12015, 0, 0.126209676, 0), Positive.TextColor3 = Color3.new(0.305882, 0.921569, 0.239216), Divide2.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Divide2.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Divide2.Position = UDim2.new(0, 0, 0.757258058, 0), AutoRegen.BackgroundColor3 = Color3.new(0.411765, 0.741176, 0.258824), AutoRegen.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), AutoRegen.Position = UDim2.new(0.0399999991, 0, 0.82099998, 0), AutoRegen.Size = UDim2.new(0, 150, 0, 30), AutoRegen.FontSize = Enum.FontSize.Size24, AutoRegen.Text = "AutoRegen Server/Round", Page2.BackgroundColor3 = Color3.new(0.811765, 0.811765, 0.811765), Page2.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Page2.Position = UDim2.new(0, 0, 0.125, 0), DarkHeart.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), DarkHeart.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), DarkHeart.Position = UDim2.new(0.0399999991, 0, 0.0420698933, 0), DarkHeart.Size = UDim2.new(0, 100, 0, 30), DarkHeart.FontSize = Enum.FontSize.Size28, PrevPage_2.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), PrevPage_2.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), PrevPage_2.Position = UDim2.new(0, 0, 0.883467734, 0), PrevPage_2.Size = UDim2.new(0.12015, 0, 0.126209676, 0), PrevPage_2.Font = Enum.Font.SourceSansBold, PrevPage_2.FontSize = Enum.FontSize.Size32, PrevPage_2.TextColor3 = Color3.new(0.921569, 0.921569, 0.921569), Venomshank.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), Venomshank.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Venomshank.Position = UDim2.new(0.560000002, 0, 0.0420698933, 0), Venomshank.Size = UDim2.new(0, 100, 0, 30), Venomshank.FontSize = Enum.FontSize.Size24, Katana.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), Katana.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Katana.Position = UDim2.new(0.560000002, 0, 0.21034947, 0), GhostWalker.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), GhostWalker.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), GhostWalker.Position = UDim2.new(0.0399999991, 0, 0.21034947, 0), GhostWalker.Size = UDim2.new(0, 100, 0, 30), GhostWalker.FontSize = Enum.FontSize.Size24, Firebrand.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), Firebrand.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Firebrand.Position = UDim2.new(0.0399999991, 0, 0.378629029, 0), Firebrand.Size = UDim2.new(0, 100, 0, 30), Firebrand.FontSize = Enum.FontSize.Size28, WindForce.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), WindForce.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), WindForce.Position = UDim2.new(0.560000002, 0, 0.378629029, 0), WindForce.Size = UDim2.new(0, 100, 0, 30), WindForce.FontSize = Enum.FontSize.Size28, RemoveMesh.BackgroundColor3 = Color3.new(0.792157, 0.792157, 0.792157), RemoveMesh.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), RemoveMesh.Position = UDim2.new(0.0399999991, 0, 0.715188146, 0), RemoveMesh.Size = UDim2.new(0, 100, 0, 30), RemoveMesh.FontSize = Enum.FontSize.Size24, Dagger.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), Dagger.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Dagger.Position = UDim2.new(0.560000002, 0, 0.546908617, 0), Illumina.BackgroundColor3 = Color3.new(0.639216, 0.639216, 0.639216), Illumina.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Illumina.Position = UDim2.new(0.0399999991, 0, 0.546908617, 0), Reach.BackgroundColor3 = Color3.new(0.792157, 0.792157, 0.792157), Reach.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), Reach.Position = UDim2.new(0.560000002, 0, 0.715188146, 0), SideFrame.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), SideFrame.BorderColor3 = Color3.new(0.27451, 0.27451, 0.27451), SideFrame.Position = UDim2.new(0.403669715, 0, 0.22580646, 0), SideFrame.Size = UDim2.new(0, 250, 0, 33), SideTitle.BackgroundColor3 = Color3.new(1, 1, 1), SideTitle.Position = UDim2.new(0.191, 0, 0, 0), SideTitle.Size = UDim2.new(0, 150, 0, 33), SideTitle.FontSize = Enum.FontSize.Size32, SideTitle.TextColor3 = Color3.new(0.862745, 0.862745, 0.862745), OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1), OpenGUI.Position = UDim2.new(0.860000014, 0, 0, 0), OpenGUI.Font = Enum.Font.SourceSansSemibold, OpenGUI.TextColor3 = Color3.new(0.780392, 0.141176, 0.141176), NextPage_1.MouseButton1Click:connect(function(), PrevPage_2.MouseButton1Click:connect(function(), col = Color3.new(0.784314, 0.368627, 0.368627), loc = Color3.new(0.368627, 0.784314, 0.368627), CloseGUI.MouseButton1Click:connect(function(), OpenGUI.MouseButton1Click:connect(function(), function shortnames(username) -- Credit Timeless, for i,v in pairs(game.Players:GetPlayers()) do, if v.Name:lower():sub(1, #username) == username:lower() then, Positive.MouseButton1Click:connect(function(), Positive.TextColor3 = Color3.new(0.921569, 0.305882, 0.239216), Points.MouseButton1Click:connect(function(), game:GetService('RunService').Stepped:connect(function(), game.ReplicatedStorage.ChangeOtherAtributeBy:InvokeServer(v.Name, "Points", -3999), game.ReplicatedStorage.ChangeOtherAtributeBy:InvokeServer(v.Name, "Points", 3999), Wins.MouseButton1Click:connect(function(), game.ReplicatedStorage.ChangeOtherAtributeBy:InvokeServer(v.Name, "Wins", -2), game.ReplicatedStorage.ChangeOtherAtributeBy:InvokeServer(v.Name, "Wins", 2), Invisible.MouseButton1Click:connect(function(), game.ReplicatedStorage.SetVis:InvokeServer(1), Ghostly.MouseButton1Click:connect(function(), game.ReplicatedStorage.SetVis:InvokeServer(0.9), game.ReplicatedStorage.SetVis:InvokeServer(0.8), game.ReplicatedStorage.SetVis:InvokeServer(0.7), game.ReplicatedStorage.SetVis:InvokeServer(0.6), game.ReplicatedStorage.SetVis:InvokeServer(0.5), game.ReplicatedStorage.SetVis:InvokeServer(0.4), game.ReplicatedStorage.SetVis:InvokeServer(0.3), game.ReplicatedStorage.SetVis:InvokeServer(0.2), game.ReplicatedStorage.SetVis:InvokeServer(0.1), game.ReplicatedStorage.SetVis:InvokeServer(0), DarkHeart.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Darkheart", game.Players.LocalPlayer), Illumina.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Illumina", game.Players.LocalPlayer), Katana.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Katana", game.Players.LocalPlayer), Dagger.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Dagger", game.Players.LocalPlayer), WindForce.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Windforce", game.Players.LocalPlayer), Venomshank.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Venomshank", game.Players.LocalPlayer), Firebrand.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Firebrand", game.Players.LocalPlayer), GhostWalker.MouseButton1Click:connect(function(), game.ReplicatedStorage.GiveSword:InvokeServer("Ghostwalker", game.Players.LocalPlayer), RemoveMesh.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle.Mesh:remove(), Reach.MouseButton1Click:connect(function(), for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do, game.Players.LocalPlayer.Character.Humanoid:UnequipTools(), AutoRegen.MouseButton1Click:connect(function(), game.Players.LocalPlayer.Character.Humanoid.Name = 1, local l = game.Players.LocalPlayer.Character["1"]:Clone(), l.Parent = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character["1"]:Destroy(), game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Animate.Disabled = true, game.Players.LocalPlayer.Character.Animate.Disabled = false, game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None", GetText | Glass Houses is made of brushes, and that navmesh worked just fine. 37 min ago | 0.13 KB, We use cookies for various purposes including analytics. If nothing happens, download GitHub Desktop and try again. If they wanted to float back down, they neededto hold out the tool. | 0.47 KB, GetText | -- To make it faster spam execute. Add comment. ROBLOX - Sword Fight on the Heights IV Subscribe In 1 collection by Average Server 20 items Description Minus all the gears, healthpads, wobbly plates and disappearing platforms. | 0.05 KB, GetText | . | 0.48 KB, GetText | | 0.48 KB, GetText | Advertisement. | 0.13 KB, We use cookies for various purposes including analytics. - Kill All Reach (Be able to kill everyone by swinging the sword) - Selectionbox on sword so you can tell how long the sword has become . | 0.47 KB, GetText | | 1.84 KB, XML | This item will only be visible in searches to you, your friends, and admins. | 0.05 KB, GetText | | 0.92 KB, GetText | The action you just performed triggered the security solution. visualizer.BrickColor = BrickColor.Blue(), visualizer.Size = Vector3.new(0.5,0.5,0.5), visualizer.BottomSurface = Enum.SurfaceType.Smooth, visualizer.TopSurface = Enum.SurfaceType.Smooth, local ScreenGui = Instance.new("ScreenGui"), local TextLabel = Instance.new("TextLabel"), local TextLabel_2 = Instance.new("TextLabel"), local TextLabel_3 = Instance.new("TextLabel"), local TextLabel_4 = Instance.new("TextLabel"), local TextButton = Instance.new("TextButton"), local TextButton_2 = Instance.new("TextButton"), ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45), Frame.BorderColor3 = Color3.fromRGB(0, 0, 0), Frame.Position = UDim2.new(0, 0, 0.600000024, 0), Frame.Size = UDim2.new(0.150000006, 0, 0.300000012, 0), TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel.TextColor3 = Color3.fromRGB(255,255, 255), TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextBox.Position = UDim2.new(0.600000024, 0, 0, 0), TextBox.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextBox.TextColor3 = Color3.fromRGB(0,0,255), TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_2.BackgroundTransparency = 1.000, TextLabel_2.Position = UDim2.new(0, 0, 0.200000003, 0), TextLabel_2.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_3.BackgroundTransparency = 1.000, TextLabel_3.Position = UDim2.new(0, 0, 0.400000006, 0), TextLabel_3.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextLabel_4.BackgroundTransparency = 1.000, TextLabel_4.Position = UDim2.new(0, 0, 0.600000024, 0), TextLabel_4.Size = UDim2.new(0.600000024, 0, 0.200000003, 0), TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255), TextButton.AnchorPoint = Vector2.new(0, 1), TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton.BackgroundTransparency = 1.000, TextButton.Position = UDim2.new(0, 0, 1, 0), TextButton.Size = UDim2.new(1, 0, 0.150000006, 0), TextButton.Font = Enum.Font.SourceSansBold, TextButton.Text = "Closet X (R to close GUI)", TextButton.TextColor3 = Color3.fromRGB(0, 0, 255), Frame_2.AnchorPoint = Vector2.new(0, 0.5), Frame_2.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_2.Position = UDim2.new(0.725000024, 0, 0.699999988, 0), Frame_3.AnchorPoint = Vector2.new(0.5, 0.5), Frame_3.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_3.Position = UDim2.new(0.5, 0, 0.5, 0), Frame_4.AnchorPoint = Vector2.new(0, 0.5), Frame_4.BackgroundColor3 = Color3.fromRGB(31, 31, 31), Frame_4.Position = UDim2.new(0.725000024, 0, 0.5, 0), Frame_5.AnchorPoint = Vector2.new(0.5, 0.5), Frame_5.BackgroundColor3 = Color3.fromRGB(0,0,255), Frame_5.Position = UDim2.new(0.5, 0, 0.5, 0), TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255), TextButton_2.BackgroundTransparency = 1.000, TextButton_2.Position = UDim2.new(0.600000024, 0, 0.200000003, 0), TextButton_2.Size = UDim2.new(0.400000006, 0, 0.200000003, 0), TextButton_2.TextColor3 = Color3.fromRGB(0,0,255), repeat wait() until game.Players.LocalPlayer, ScreenGui.Parent = game:GetService("CoreGui"), if inp.UserInputType == Enum.UserInputType.MouseButton1 then, game:GetService("TweenService"):Create(Frame_5,TweenInfo.new(0.12,Enum.EasingStyle.Quad),goal):Play(), visualizerEnabled = not visualizerEnabled, game:GetService("TweenService"):Create(Frame_3,TweenInfo.new(0.12,Enum.EasingStyle.Linear),goal):Play(), TextButton_2.MouseButton1Click:connect(function(), TextButton.MouseButton1Click:connect(function(), game:GetService("UserInputService").InputBegan:connect(function(inp,gpe), ScreenGui.Enabled = not ScreenGui.Enabled, local victim = hit.Parent:FindFirstChildOfClass("Humanoid"), if victim and victim.Parent.Name ~= game.Players.LocalPlayer.Name then, for _,v in pairs(hit.Parent:GetChildren()) do, for _,v in pairs(game.Players:GetPlayers()) do, game:GetService("RunService").RenderStepped:connect(function(), if not active or not trueActive then return end, local s = plr.Character and plr.Character:FindFirstChildOfClass("Tool"), if not s then visualizer.Parent = nil end, local handle = s:FindFirstChild("Handle") or s:FindFirstChildOfClass("Part"), visualizer.Material = Enum.Material.ForceField, visualizer.Size = Vector3.new(reach,reach,reach), local hrp = v.Character and v.Character:FindFirstChild("HumanoidRootPart"), local mag = (hrp.Position-handle.Position).magnitude, local origin = (handle.CFrame*CFrame.new(0,0,-2)).p, local ray = Ray.new(origin,handle.CFrame.lookVector*-reach), local p,pos = workspace:FindPartOnRayWithWhitelist(ray,getWhiteList()), visualizer.Size = Vector3.new(1,0.8,reach), visualizer.CFrame = handle.CFrame*CFrame.new(0,0,(reach/2)+2), for _,v in pairs(handle:GetTouchingParts()) do, GetText |

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