The individual tanks have 200 armor and 100+ piercing, and I . The peaceful route has been removed, so you must fight a revolutionary war to win. So first. I'm not trying to do the same strategy, but using some parts to improve my game. The Anti- Soviet Trotskyist Center13. In general, and especially since heavy tanks are so common, you will want to be ready to put some sort of TD in your division - see template 4.5. Get a license for the A-32 to get a 70% bonus. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Supports: Limit support companies on this one. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. I deleted some and converted others to 2 width edit templates. The New Soviet Woman4. Drop the SPGs, they're not good against other tanks. Build civs until 1939 then build mils. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Support artilleries don't hurt, if you went SF. This item will only be visible in searches to you, your friends, and admins. Socialism in One Country10. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. I even racked up the army buffs, my supply is good, and Im using the big guns. You want to keep Kalinin and you absolutely dont need Khrushcev. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! Press question mark to learn the rest of the keyboard shortcuts. A Comprehensive Guide to Neuro Bass Also I use 20 width infantry with 40 width tanks. Here is some music for the destruction of the Axis. Thank you! You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Next up, you have to figure out what ratio to use. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. And most importantly, 1944 Air Technology is completely disallowed! Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. Therefore, lets proceed into the guide. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. I've been leaning away from conversion. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. This will be later referred. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. Required fields are marked *, You may use these HTML tags and attributes:
. Then research heavy 2 with bonus. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". Now onto the ones that actually pay off like. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Then you tripled down on this and built forts and state AA, a complete waste of construction time. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. However I would recommend 40 widths, simply to ensure you have as much defense as your enemy has attack, and to make pinning attacks more effective. This item has been removed from the community because it violates Steam Community & Content Guidelines. To ensure I help you, I have a couple of questions. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. All trademarks are property of their respective owners in the US and other countries. So, Im playing a match as Stalin, and I have 5 million deployed men. - Greetings comrades! I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. 1 mo. I build almost every time to lvl 10 and always a lose! I hate to say this but it's a terrible template. You can use 40w pure motorized to attack Finland and get XP in excess of regular but you should keep as much veterancy as you can on your volunteer divs. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). The numbers are all with full 1945 tech but no doctrines. LightningDustt 1 yr. ago. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Also, let me know what nation you would like to see in my next guide in the pool below. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. But most of time they just seem to be losing manpower and equipment without really getting the xp. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. I will explain what you should do during the Great Purge below. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Hoi4 Soviet Union Guide 2020! As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. 150 mills and 180 civs. This guide can be helpful for beginners and experts alike! I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Anything player controled is easy. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? Send what volunteers you can and constantly improve the template as they fight. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Awesome guide! Same goes for increasing the SPG:tank ratio. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. It is rich in both natural and human resources and has decent technology. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Specify when and how many. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. If you don't care about armor, support artillery is worth it if you do SF. Clicking on the branches leads to the appropriate section. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. However mechanized does have a lot of defense, which is useful if you really want these to hold. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. This item will only be visible to you, admins, and anyone marked as a creator. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Shock Troopers. "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". Support engineers, signals, AA, maintenance. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. I'm covering tank templates fourth because they definitely require the most thought of any template. The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. So, what are you waiting for? How to Unlock Papal States in Hearts Of Iron IV. For a love of Blitzkrieg. As a Russian player, I am very pleased to have such a successful game for the USSR. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. It is only visible to you. If you can make their troops suffer, you can push easily.-----. Please see the. Thanks for the post. These rules will help your game run smoother and increase your chances onto securing world domination. The Zinovyevite Terroist Center9. In fact, I used only 3 at the end of the game. Max the infantucture in those zones or build civs in those zones. Didn't consider it, didn't know air is now this important. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Wdym build al 60% zones? But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Sorry for the necro. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? Hi, sorry for the late reply. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). My 4 tanks cant do crap against infantry nor other tanks even attrition. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Finally, you need to consider what variants you want to use. I usually use them in separate divisions, though, like you'll see in template 4.3. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. America didn't intervene. Now you will miss out on having Rokossovsky who is a highest tier advisor like Rommel and you will not get a -50% on one aircraft but it is still absolutely worth it. Free trade and tank designer will help. This item will only be visible in searches to you, your friends, and admins. Simply, after invading those fuckers I invaded NATO and Kicked their ass. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. The Stalin Constitution6. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. Menu. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. You need to send in the tanks whenever you see red bubbles. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Cookie Notice Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. This guide is single-player oriented. For more guides onHearts of Iron IV, be sure to check out its game page. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. Soviet Union, as one of the seven major powers, has a unique national focus tree. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. AT and Field hospital supports are useless and too expensive. I particularly like ideas 1 and 4 and will look into writing these at some point. But, not the picture of course. Helf me, Hanz. Ah, the Soviet Onion. New comments cannot be posted and votes cannot be cast. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. WWII needs a rework and an expansion on historical. I heard it is more important this update. Does not have AA and is too expensive. Oh yes, how could I forget? The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Of those factories, only 76 are civs and you have no trade. 556. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Press question mark to learn the rest of the keyboard shortcuts. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? This item will only be visible in searches to you, your friends, and admins. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. Gun most important upgrade on tanks, then reliability. And do you recommend the rockets in the sovjet union? Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). I ended up putting my entire army on aggressive and sitting back to get some fresh air. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Also here is what you need to know: Here is an example of how you can start off teching. Engineers are always good, especially if you have them upgraded for river crossings. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. For volunteers, it's different because you're capped on the number you can send. So you just dont need to take Molotov-Ribbentrop Pakt. IT'S DONE. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. 150 mills and 180 civs. Finally, variants. Notify me of followup comments via e-mail. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Here is an example of what is known as the Romanian Death Zone. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. These are like the 5/2/2, but for multiplayer. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Fellow comrade, you have been called to action to take command of the mighty Red Army. This item will only be visible to you, admins, and anyone marked as a creator. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. @Garface KNEEL BEFORE ME! Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Having received more tanks, I came to Berlin like clockwork. 2019-09-04, 6:22 pm. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Check out my other nation guides. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Easy to Learn: Tracer - A Comprehensive Guide! When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Support companies should be engineer, AA, arty. Great guide, I like it a lot. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. My main inf are 30 width pure inf with log, eng, and rec. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. I tried it with expert Ai. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Welcome to the fourth installment of my division template guide! For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. starts? A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy.
Airbnb Boats Long Beach,
Footprint Center Phoenix Az Covid Restrictions,
Supporting Character Syndrome,
Stripe Payments Europe Ltd Direct Debit,
Articles H